SOMA: Transmissions
SOMA: Transmissions

TV Show spotlight

SOMA: Transmissions

2015
TV Show
Ended
1 Season
English

Insights

Rotten Tomatoes90%
Metacritic79/100
Google Users91%
Director: Thomas GripGenres: Survival Horror, Science Fiction, Adventure

Plot Summary

SOMA is a science fiction survival horror game that delves into profound questions about consciousness, identity, and what it means to be human. Players control Simon Jarrett, who, after a mysterious brain scan, awakens in a dilapidated underwater research facility called PATHOS-II. He must navigate the eerie, dangerous environments, uncover the facility's dark secrets, and grapple with the disturbing reality of his own existence and the fate of humanity.

Critical Reception

SOMA was critically acclaimed for its compelling narrative, philosophical depth, and atmospheric horror. Reviewers praised its ability to blend intense scares with thought-provoking themes, though some found the gameplay mechanics to be less innovative than its storytelling. Audience reception was largely positive, with many citing its impactful story and existential dread as highlights.

What Reviewers Say

  • Praised for its deeply philosophical and existential narrative.

  • Commended for its effective atmosphere and psychological horror.

  • Some criticism for its less engaging gameplay mechanics compared to its story.

Google audience: Players lauded SOMA for its gripping and thought-provoking storyline that explores consciousness and identity. The game's unsettling atmosphere and effective horror elements were frequently highlighted as major strengths, leading to a highly recommended experience for fans of narrative-driven games.

Awards & Accolades

Nominated for 'Best Game Story' at the 2015 Golden Joystick Awards, 'Best PC Game' at The Game Awards 2015, and 'Best Narrative' at the 2016 BAFTA Games Awards.

Fun Fact

The developers, Frictional Games, deliberately designed the underwater setting of PATHOS-II to evoke feelings of isolation and claustrophobia, drawing inspiration from real-world deep-sea exploration and the psychological effects of extreme environments.

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